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Update misleading documentation about importing compressed WAV files #10729

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Mar 6, 2025
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7 changes: 7 additions & 0 deletions tutorials/assets_pipeline/importing_audio_samples.rst
Original file line number Diff line number Diff line change
Expand Up @@ -13,6 +13,13 @@ Each format has different advantages:
- WAV files use raw data or light compression (IMA-ADPCM or QOA). They are
lightweight to play back on the CPU (hundreds of simultaneous voices in this
format are fine). The downside is that they take up a lot of disk space.

.. note::

Currently, it isn't possible to import compressed WAV files to Godot. Save them to a raw data format to import them.

You can still compress imported WAV files using the Import dock.

- Ogg Vorbis files use a stronger compression that results in much
smaller file size, but require significantly more processing power to
play back.
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