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Update misleading documentation about importing compressed WAV files #10729
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I think it would be better to just edit the bullet point instead of adding a note. Change it to something like "WAV files must be imported raw, but Godot can apply light compression on them (IMA-ADPCM or QOA)" or something like that, there's probably a better way to phrase it.
Haven't forgotten this, trying to figure out a way to improve the wording. |
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Is this better?
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Just going to adjust the line wrapping here
Thanks! |
Fixes #10626