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1 change: 1 addition & 0 deletions frontend/widgets/OBSBasic.hpp
Original file line number Diff line number Diff line change
Expand Up @@ -1123,6 +1123,7 @@ private slots:
std::vector<OBS::Canvas> canvases;

static void CanvasRemoved(void *data, calldata_t *params);
void ClearCanvases();

public:
const std::vector<OBS::Canvas> &GetCanvases() const noexcept { return canvases; }
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23 changes: 19 additions & 4 deletions frontend/widgets/OBSBasic_Canvases.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -33,15 +33,30 @@ const OBS::Canvas &OBSBasic::AddCanvas(const std::string &name, obs_video_info *

bool OBSBasic::RemoveCanvas(OBSCanvas canvas)
{
bool removed = false;
if (!canvas)
return false;
return removed;

auto canvas_it = std::find(std::begin(canvases), std::end(canvases), canvas);
if (canvas_it != std::end(canvases)) {
// Move canvas to a temporary object to delay removal of the canvas and calls to its signal handlers
// until after erase() completes. This is to avoid issues with recursion coming from the
// CanvasRemoved() signal handler.
OBS::Canvas tmp = std::move(*canvas_it);
canvases.erase(canvas_it);
OnEvent(OBS_FRONTEND_EVENT_CANVAS_REMOVED);
return true;
removed = true;
}

return false;
if (removed)
OnEvent(OBS_FRONTEND_EVENT_CANVAS_REMOVED);

return removed;
}

void OBSBasic::ClearCanvases()
{
// Delete canvases one-by-one to ensure OBS_FRONTEND_EVENT_CANVAS_REMOVED is sent for each
while (!canvases.empty()) {
RemoveCanvas(OBSCanvas(canvases.back()));
}
}
2 changes: 1 addition & 1 deletion frontend/widgets/OBSBasic_SceneCollections.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -1539,7 +1539,7 @@ void OBSBasic::ClearSceneData()
obs_canvas_enum_scenes(canvas, cb, nullptr);
}

canvases.clear();
ClearCanvases();

OnEvent(OBS_FRONTEND_EVENT_SCENE_COLLECTION_CLEANUP);

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