A high-end code editor for GameMaker: Studio, GameMaker Studio 2.x, and more!
- 
            Updated
            Oct 15, 2025 
- JavaScript
A high-end code editor for GameMaker: Studio, GameMaker Studio 2.x, and more!
The Framework For Game-Work
An okay color management for GameMaker implementing OKLab/OKLCH colors. Generate, convert, gamut map and mix colors properly with visually better results. Also supports RGB, HSV, HSL, Lab, LCH, and other models.
A robust, pixel-perfect collision engine for GameMaker Studio 2.3.
Automatically updates sprites in GameMaker Studio 2.3+ projects to match changes to Aseprite files on disk
Library of constructors operating primary GameMaker functionalities.
GameMaker shader preprocessor for code reuse! Import and inline directives, generating shader variants.
for GameMaker 2.3+
foreach() loop implementation for GameMaker 2.3 for arrays, ds_lists, ds_maps, ds_stacks, ds_queues, ds_priorities and structs
Base class for the GameMaker Exceptions providing better output and handy code interface. Also imroves YYC support of Exceptions.
The most complete list class for GameMaker Studio 2.3+. GC-friendly, [ ] accessor, 50+ functions (add, remove, insert, contains, find, sort, shuffle, reverse, etc.) and reference as array.
Good Game, Peace Out Rollback Network SDK... for GameMaker!
A template for GameMaker C++ DLLs
Make a deep copy of GameMaker sequence asset / struct for editing it in-runtime
for GameMaker 2.3+
An extended nine-slice library for Gamemaker
A scope non-breaking foreach loop for arrays, lists, maps, structs, grids, strings and number ranges
A comprehensive minimalistic unit testing library for GameMaker Studio 2.3
An easy to use Finite State Machine library for Game Maker Studio 2.3.
Deep clone GameMaker class instances / constructed structs, anonymous structs and arrays nested in any order!
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