Team-Capture - A multiplayer FPS game, inspired by games like Quake and TF2. Done in Unity
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Updated
Feb 28, 2023 - C#
Team-Capture - A multiplayer FPS game, inspired by games like Quake and TF2. Done in Unity
A minimal customizable GUI system for Lua.
头部视角跑酷探索弹幕游戏,白色蜂鸟 制作,Godot Engine 开发
Field of Reeds is 3D dev tool project built with the Godot Engine. It provides procedural terrain generation, dynamic environmental interactions, and other advanced mechanics to enhance 3D world creation.
TaskSync is a beautifully minimal task manager for iOS that helps you stay organized with ease. Features include smart scheduling, weekly overviews, and a clean, distraction-free UI designed for everyday productivity.
🎮 Zone 13 — A retro tactical horror survival game built in Godot 4. Navigate a fog-drenched battlefield full of dread, scattered ruins, and something watching you from the dark...
A custom Blender-to-Godot addon that makes level and gameplay creation as easy as a few clicks!
A game engine i've been making from scratch as a passion project.
A physical GitHub contribution calendar that brings your coding activity to life with LEDs. Built on the Raspberry Pi Pico W and programmable in MicroPython, this is an open-source project.
This is the repo to the Language-Learning-Web!!
🚀 Schema-safe analytics boilerplate - Trust your numbers from day one
Minimal 2D game engine in modern C using SDL2. Lightweight, open-source, and built for clarity, speed, and simplicity.
Powerful 2D game engine in modern C++ with SDL2, OpenGL, and ECS. Designed for complex and scalable game development with modular architecture and rendering pipeline.
The STYNTHREAD Advanced Game Engine (SAGE) — born from defiance, built for consequence
🌌 Explore nightmares through immersive storytelling and interactive experiences in "When the Nightmare Comes." Uncover fear and confront your darkest thoughts.
A minimalist 2D roguelike prototype for the browser, built with vanilla JavaScript. Open index.html to play instantly—no build step required.
Professional 3D level editor for Bevy game engine with procedural generation (BSP, WFC), transform gizmos, asset management, and multi-format export. Built with Tauri + React + Three.js + Rust.
A narrative-driven 2D hack-and-slash demo built in Godot 4. Atmospheric. Minimalist. Experimental.
Work in progress C++ game engine built with simplicity in mind
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