World of PADMAN engine and game code (discontinued)
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Updated
Dec 5, 2021 - C
World of PADMAN engine and game code (discontinued)
An asset builder and package manager for Dæmon Engine based games like Unvanquished and other Quake 3 games.
🎮 Call of Duty 2™ Multiplayer Windowed Mode
A First Person Shooter based on the Quake 3 engine.
Texture replacement editor for the Quake 3 map format. Written for the Unvanquished game and the Dæmon Engine, also supports older engines like Quake3.
Generates Daemon Game Engine and Quake 3 shader files from directories of texture maps, for Dæmon Engine based games like Unvanquished and Quake3 based games.
Play the Return to Castle Wolfenstein first-person shooter engine in your browser!
A website presenting my fork of the FPS videogame Tremulous. The fork is based on GrangerHub's one.
Interface for Quake Live game state.
Wwasm is an unofficial WebAssembly port of the engine behind *Return to Castle Wolfenstein*, enabling you to play in your browser. This project requires at least one `.pk3` resource file to run, such as the demo version of the original game. 🐙💻
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