Releases: GTNewHorizons/Angelica
Releases · GTNewHorizons/Angelica
Release list
2.1.33
What's Changed
- Add Japanese Localizations by @Kokekabe-Madoha in #1830
- More specific shader fixes pertaining to EP by @Eclipse-Sol in #1831
- Remove CTM adding .png to tile paths by @tiffit in #1832
New Contributors
- @Kokekabe-Madoha made their first contribution in #1830
Full Changelog: 2.1.32...2.1.33
2.1.32
What's Changed
- Narrow more transformer exclusions by @mitchej123 in #1827
- Update and fix Iris' shader menus by @Eclipse-Sol in #1828
Full Changelog: 2.1.31...2.1.32
2.1.31
What's Changed
- Link up block outline shader to iris shaders by @Eclipse-Sol in #1814
- Fix beacon beams by @Eclipse-Sol in #1821
- Fixes a regression with TFC. by @mitchej123 in #1822
- Fix bottom-face being flipped for compact CTM by @tiffit in #1820
Full Changelog: 2.1.30...2.1.31
2.1.30
What's Changed
- Improve perf of EmissiveTextureAutoloader.resourceExists by @tiffit in #1805
- feat(hand): add cancellable RenderHandEvent for canRender by @Caedis in #1806
- Upload fewer things by @mitchej123 in #1811
- Be more lazy by @mitchej123 in #1794
- Match modern hand swap animations by @Eclipse-Sol in #1816
- Add double_plant handling to match modern by @Eclipse-Sol in #1815
Full Changelog: 2.1.29...2.1.30
2.1.29
What's Changed
- Remove registerIcons call in MCPF MixinTextureMap by @tiffit in #1795
- switch to new RFB transform signature by @danyadev in #1421
- Document why I did this so I remember next time someone asks about this cursed function by @mitchej123 in #1802
- Add compat for hodgepodge's async icon loading by @tiffit in #1799
- More class loading order fun with java 8... by @mitchej123 in #1804
Full Changelog: 2.1.28...2.1.29
2.1.28
What's Changed
- Fix issues that directly affects Euphoria Patches + Complementary by @Eclipse-Sol in #1782
- Mark ClientFixer as incompatible by @DeathFuel in #1786
- Add gbuffer_lightning by @Eclipse-Sol in #1787
- Fix GL_FEEDBACK readback using correct attribute 0 VBO by @MassAnarchyy in #1783
- Fix shadow map from being clobbered on Windows by @Eclipse-Sol in #1789
- add per-segment drop shadow (&u) by @alppp in #1754
- fix: refresh ClonedChunkSection biome data on cache hit by @Caedis in #1769
- Fix tests by @mitchej123 in #1791
- Make shader based clouds work with iris shaderpacks, and port optimizations from #1685 by @mitchej123 in #1793
New Contributors
- @MassAnarchyy made their first contribution in #1783
Full Changelog: 2.1.27...2.1.28
2.1.27
What's Changed
- Fix osx crash by @mitchej123 in #1778
- Add NBT matching to list of valid block/item entries by @Eclipse-Sol in #1771
- Port modern's damage overlay by @Eclipse-Sol in #1777
- Fixes crash with FFP shader linking by @mitchej123 in #1780
- Resolve generic compressed image formats by @mitchej123 in #1781
Full Changelog: 2.1.26...2.1.27
2.1.26
What's Changed
- Properly do the fml/rfb registration for IsbrhTessellatorAbuseTransformer by @Alexdoru in #1770
- Add view bobbing mode by @Apis035 in #1761
- Clear block and item renderlist on resource reload by @tiffit in #1773
- Fix DH framebuffer UNSUPPORTED after resize by @DarkShadow44 in #1741
New Contributors
Full Changelog: 2.1.25...2.1.26
2.1.25
What's Changed
- Stop burying the error due to things catching RuntimeExceptions.... by @mitchej123 in #1767
Full Changelog: 2.1.24...2.1.25
2.1.24
What's Changed
- Register later by @mitchej123 in #1763
- Minecraft is a dirty dirty liar. by @mitchej123 in #1764
- Display list stuff by @sisyphussy in #1750
- Fix crash on windows by @mitchej123 in #1766
- Add cached block item renderer by @sisyphussy in #1730
Full Changelog: 2.1.23...2.1.24