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Meshlet BVH Culling #19318

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Meshlet BVH Culling #19318

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atlv24
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@atlv24 atlv24 commented May 21, 2025

Objective

  • Merge @SparkyPotato 's efforts to implement BVH-accelerated meshlet culling.

Solution

  • Add hot reloading support
  • Fix near-plane overculling
  • Fix hzb sampling
  • Fix orthographic error metric

Testing

  • Meshlet example, Nsight, hot-reloading and careful thinking

@JMS55 JMS55 self-requested a review May 21, 2025 14:53
@atlv24 atlv24 added C-Feature A new feature, making something new possible A-Rendering Drawing game state to the screen S-Needs-Review Needs reviewer attention (from anyone!) to move forward D-Shaders This code uses GPU shader languages labels May 22, 2025
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A-Rendering Drawing game state to the screen C-Feature A new feature, making something new possible D-Shaders This code uses GPU shader languages S-Needs-Review Needs reviewer attention (from anyone!) to move forward
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