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Exec submodule
In this page, we will detail the cross-platform exec module provided by our own UntitledExec library.
Runtime checking can be done using the uexec
member of the ModuleSettings
struct. More info can be found here.
To enable it, update your uvproj.yaml
so that the uexec
key under enabled-modules
is set to true like this:
name: "MyProject"
version: "1.0.0.0"
engine-version: "1.0.0.0"
enabled-modules:
os: true
uexec: true
Then, regenerate the modules cache by running the following command:
user $ ./UVKBuildTool --generate <project directory>
After that, refresh your CMake project with cmake ..
!
The entire module is flagged as event safe at Any time
.
The library has already been documented on its own GitHub repo's wiki here, simply skip the initial installation instructions since they're not relevant.
To check for the module at compile time, use the UIMGUI_UEXEC_SUBMODULE_ENABLED
macro.
Runtime checking can be done using the uexec
member of the ModuleSettings
struct. More info can be found
here.
You can find out more about the UntitledExec library's C API here.
This project is supported by all the people who joined our discord server and became beta testers. If you want to join the discord you can click here.
- Home
- Beginner content
- Install guide
- Creating and using the UI components
- The Instance
- The Init Info struct
- Textures
- Logging
- Unicode support
- Additional features
- Client-side bar
- Custom type definitions
- Memory management
- C API development
- Config files and Folders
- Interfaces
- Internal Event safety
- Customising the build system
- Modules system
- Collaborating with others
- Advanced content
- Developer and contributor resources
- Misc