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Theme module
The UntitledImGuiTheme library, provides functions to load and save dear imgui themes to a YAML format, as well as a widget to edit the current theme.
To enable the themes module, update your uvproj.yaml
so that the spinners
key under enabled-modules
is set to true like this:
name: "MyProject"
version: "1.0.0.0"
engine-version: "1.0.0.0"
enabled-modules:
theming: true
Then, regenerate the modules cache by running the following command:
user $ ./UVKBuildTool --generate <project directory>
After that, refresh your CMake project with cmake ..
!
Next, in your source file, include the Modules.hpp
like this:
#include <Modules/Modules.hpp>
The entire module is flagged as event safe at All ready
.
When the theming module is enabled, the framework will automatically try to load the theme specified in the theme-location
key of the Modules.yaml
file. If the string is empty, or is set to nullptr
from your code, the theme will not be loaded.
The theme-location
string is prefixed by <Application config location>/Theme/
and postfixed with .theme.yaml
, so if trying to load default
the library will attempt to load <Application config location>/Theme/default.theme.yaml
.
The theme format is detailed here.
The library API is specified here.
More info on the UntitledImGuiTheme library's C API can be found here.
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